Monkey Maze

OficialParte de games

caputchin/games/monkey-maze

Chomp every banana through the jungle maze while the critters hunt you. Grab a power-coconut to turn the tables.

  • Arcade
  • Otros

Vista previa en vivo

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Ajustes de vista previa

Prueba el juego con los distintos ajustes que declaró el autor. Cambiar un ajuste recarga el juego para que el nuevo valor surta efecto al montarse.

Personaliza más este juego en los planes de pago
  • Anular configuraciones por clave de sitioSolo+
  • Paquetes de idioma ampliadosAlpha+
  • Skins de juego a medidaAlpha+
  • Marca blanca del shell del widgetApex

From the project README

Fetched live from GitHub via jsDelivr

Monkey Maze

Clear the maze of dots while the chasers hunt you. Grab a power dot and, for a few seconds, the hunt flips: the chasers flee and you can catch them. Reach the goal score and you have proven you are human.

Monkey Maze is a Caputchin first-party game. It runs on the melonJS engine, both in your browser and on the server that verifies the round, so the result you see is the result the platform trusts.

How it plays

Steer the runner through the maze, eating dots for points. Four chasers patrol the maze and switch between scattering to their corners and hunting you. A power dot turns them vulnerable for a short window, where eating one is worth a big bonus. The round is won the moment your score reaches the goal.

Action Keyboard Touch
Move up Up arrow or W Up on the on-screen pad
Move down Down arrow or S Down on the on-screen pad
Move left Left arrow or A Left on the on-screen pad
Move right Right arrow or D Right on the on-screen pad
Start / play again Any arrow key Tap the maze or a pad button

Customization

A site embedding Monkey Maze can tune it without touching code:

  • Goal score and number of chasers, via the game's configuration presets (for example a quick, low-goal round or a tougher challenge).
  • Colors, via skin presets (Midnight, Daybreak, Grove, or a custom palette).
  • Language, via locale presets covering the official Caputchin languages.

Accessibility and support

  • Responsive: the maze fills its container on any screen, portrait or landscape, with no fixed pixel stage.
  • Touch: fully playable by touch with an on-screen direction pad sized for fingers. No keyboard or mouse is required to finish a round.
  • Keyboard: every action is reachable with the arrow keys or WASD.
  • Screen reader: the play area is labelled, and score, dots remaining, and state changes (start, power dot, verified, caught, cleared) are announced.
  • Audio: optional. The game is fully playable muted; every cue has a visual equivalent.

Add it to your site

Monkey Maze embeds like every Caputchin game: a single sandboxed widget that runs the verification check for you. Browse the pack, preview it live, and copy its embed snippet from the Caputchin marketplace.

Source: github.com/caputchin/games

Pégalo en cualquier página HTML tras cargar el bundle del widget (consulta instalación). Reemplaza el marcador de sitekey por el tuyo del panel.

HTML
<caputchin-game
  sitekey="<your_public_sitekey>"
  game="caputchin/games/monkey-maze"
></caputchin-game>

La verificación corre junto al juego. Tu formulario recibe un token envuelto en caputchin-token para verificarlo en el backend mediante /siteverify.

AdaptableEntrada táctilTecladoLector de pantallaAudio opcional

Caputchin no lo verifica. Mira el repo del autor para saber qué es cierto.

Idiomas11
  • en
  • zh-Hans
  • es
  • ar
  • pt
  • fr
  • de
  • ru
  • ja
  • ko
  • id
TemaClaro y oscuro
Personalizable
  • Texto
  • Skin
  • Jugabilidad

Los clientes pueden sobrescribir estos ajustes en su propio sitio, según el plan.

Caputchin

caputchin.com