Blockfall
0Stack the falling blocks and clear lines to prove you're human.
caputchin/games
The official Caputchin pack. Built playful, accessible, and surveillance-free.
Stack the falling blocks and clear lines to prove you're human.
Chomp every banana through the jungle maze while the critters hunt you. Grab a power-coconut to turn the tables.
Rally the ball past your rival. First to three points proves you're human.
Clear the demons to prove you're human. A real DOOM-engine captcha.
Pilot your drone through a neon swarm and clear every wave before your shield burns out.
Bounce the ball off your paddle to smash every brick before time runs out.
Tap the monkeys as they peek out, leave the jungle animals alone.
The official first-party game pack for the Caputchin marketplace. Built playful, accessible, and surveillance-free: every game is responsive, touch-ready, keyboard friendly, screen-reader friendly where the gameplay allows, and ships zero tracking.
| Game | What it is |
|---|---|
| Leaf Memory | Match pairs of tropical leaves before the timer runs out. |
| Dino Runner | Jump the cactus, duck the birds, and run as far as you can. |
| Fruit Slash | Swipe to slice the flying fruit, avoid the bombs. |
| Whack-a-Monkey | Tap the monkeys as they peek out, leave the jungle animals alone. |
| Phobos | Clear the demons to prove you're human. A real DOOM-engine captcha. |
| Wall Smash | Bounce the ball off your paddle to smash every brick before time runs out. |
| Monkey Maze | Chomp every banana through the jungle maze while the critters hunt you. Grab a power-coconut to turn the tables. |
| Paddle Rally | Table-tennis captcha: out-rally a CPU paddle, or keep the ball alive solo. Built on Phaser. |
| Blockfall | Stack the falling blocks and clear lines to prove you're human. |
More games land here over time. Each one is browsable and embeddable on its own from the Caputchin marketplace.
Every game embeds with a single element and runs sandboxed behind a Caputchin verification check. Browse the pack, preview each game live, and copy its embed snippet from the marketplace.
Building a game for this pack? CONTRIBUTING.md covers the repo layout, build, and the non-negotiable design constraints.
This is a multi-license monorepo. Each game ships its own LICENSE
file, which is authoritative for that package. Most games are MIT; Phobos is
GPL-2.0-only because it links the open-source GPL DOOM engine.
| Game | License |
|---|---|
| Leaf Memory | MIT |
| Dino Runner | MIT |
| Fruit Slash | MIT |
| Whack-a-Monkey | MIT |
| Phobos | GPL-2.0-only |
| Wall Smash | MIT |
| Monkey Maze | MIT |
| Paddle Rally | MIT |
| Blockfall | MIT |
The repository-level LICENSE (MIT) covers the repo tooling and the
MIT games, and records the per-package map in full. Bundled third-party assets
within a game are documented in that game's THIRD-PARTY-NOTICES.md.
Source: github.com/caputchin/games
Caputchin
caputchin.com